Files
dwm/dwm.c.rej
2026-06-17 12:43:37 +02:00

38 lines
1.2 KiB
Plaintext

--- dwm.c
+++ dwm.c
@@ -50,6 +50,7 @@
#define INTERSECT(x,y,w,h,m) (MAX(0, MIN((x)+(w),(m)->wx+(m)->ww) - MAX((x),(m)->wx)) \
* MAX(0, MIN((y)+(h),(m)->wy+(m)->wh) - MAX((y),(m)->wy)))
#define ISVISIBLE(C) ((C->tags & C->mon->tagset[C->mon->seltags]))
+#define MINIMIZED(C) ((getstate(C->win) == IconicState))
#define MOUSEMASK (BUTTONMASK|PointerMotionMask)
#define WIDTH(X) ((X)->w + 2 * (X)->bw)
#define HEIGHT(X) ((X)->h + 2 * (X)->bw)
@@ -92,6 +93,7 @@ struct Client {
int bw, oldbw;
unsigned int tags;
int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
+ int isgame;
Client *next;
Client *snext;
Monitor *mon;
@@ -301,6 +306,7 @@ applyrules(Client *c)
{
c->isfloating = r->isfloating;
c->tags |= r->tags;
+ c->isgame = r->isgame;
for (m = mons; m && m->num != r->monitor; m = m->next);
if (m)
c->mon = m;
@@ -1501,6 +1530,10 @@ setfocus(Client *c)
XA_WINDOW, 32, PropModeReplace,
(unsigned char *) &(c->win), 1);
}
+
+ if (c->isgame && c->isfullscreen)
+ unminimize(c);
+
sendevent(c, wmatom[WMTakeFocus]);
}